![]() ![]() ![]() To adjust the scene order: Drag and drop scenes in the list to reorder them.To remove a scene from the list: Select the scene and press Delete.This removes the scene from the build, but not from the list. To exclude a scene in the list from the build: Clear the checkbox next to that scene.You can also drag scenes from your Project window into the list. To add all currently open scenes to the list: Select Add Open Scenes.You can add, exclude, remove, and reorder scenes in the list: Unity builds scenes in the order in which they appear in the list. When you build your application, Unity builds all selected scenes in the Scenes In Build pane. ![]() For more information, see Incremental build pipeline. These options are explained in the Generic Platform Settings section.įor faster iteration during development, Unity uses an incremental build pipeline that rebuilds artifacts only if they have changed since the previous build. Selecting the development build option enables an additional set of options, such as deep profiling support and script debugging. For example, it can report the percentage of time spent rendering, animating, or in your game logic. It shows how much time is spent in the various areas of your game. A development build, which includes scripting debug symbols and the Profiler A window that helps you to optimize your game.A release build, which includes only what’s necessary to run the application.To access the Build Settings window: from Unity’s main menu, go to File > Build Settings. To select your platform and settings, and start the build process, use the Build Settings window. This documentation describes how to define the scenes, target platform, and settings for your build. Unity can build your application for different platforms and with different settings. ![]()
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